This level uses the same music as the Hazy Maze Cave. The painting leading to Wet-Dry World in the DS version This mission's objective is to collect the Silver Stars in the uptown area. This mission's objective is to collect the Power Star behind the fence in the downtown area. ![]() This mission's objective is to collect the Red Coins in the downtown area. This mission's objective is to collect the Power Star in the elevator shaft. This mission's goal is to find the secrets hidden in the uptown. The mission's objective is to collect the Power Star at the top of the uptown. This mission's objective is to ride the Arrow Lifts to get the Power Star. On the other side of the map is a lone platform with a Bob-omb Buddy in the original version or a Star Sphere during the mission Soaked Silver Stars in the DS version. Past the spinning platform is the Power Star for the second mission. The board leads to a circular platform with both a tube-shaped platform with 1-UP Mushrooms inside and a spinning platform next to it, though the platform spins much more slowly in the DS version. Past the Chuckya is a long board with two Amps circling it (one in the DS version). In the DS version, there is also a Goomba wearing Wario's cap, a red block, and a Bob-omb Buddy, which was moved to this location. Against the wall is a pushable block the player can use to reach a yellow block and the next layer of platforms.įrom the gap in the platforms of the fourth layer, there is a Crystal Tap to the right and a Chuckya to the left. The third layer consists of a platform with a ring of coins around it, an Amp, and a Heave-Ho on the left side, and on the right side, there is a tall elevator shaft with a Purple Switch next to it that causes platforms to appear, leading to the top of the shaft. If the floating platforms are low enough, the player can reach some additional platforms that lead to the Power Star of the first mission. On the second layer of the area are a Blue Coin Block and a Heave-Ho that the player can use to reach the upper layer. Behind the large structure in the back is a pushable block that can be used to reach a high yellow block. On the ground and in the corner of the steps is a warp that takes the player to the course's cannon. North of the bridge behind the large stone structure is a set of tall steps that lead to a Crystal Tap with an Amp circling it. Below the bridge are another Crystal Tap and several blocks the player can break. ![]() Behind the player's starting position is a wooden bridge with a Purple Switch that leads to a platform with a Crystal Tap when pressed. Directly ahead in the direction the player starts off facing is a large fence that blocks the way to the downtown area, with a Crystal Tap beside it and an elevator shaft nearby. The player starts off on one of the floating platforms in the central area of the course. Map of Wet-Dry World in Super Mario 64 DS ![]() Unique to this course is the ability to raise or lower the water level based on where the painting is entered the lower the painting is entered, the lower the water level, and the higher the painting is entered, the higher the water level. The entrance to the course is the large painting with the Skeeter on it on the Mushroom Castle's second floor. Wet-Dry World, also known as Wet-Dry Land, is the eleventh course in Super Mario 64 and Super Mario 64 DS, and it takes place within flooded ruins, separated into an undeveloped uptown that the player starts in and an underground downtown further into the level.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |